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Daniel's Comic Book Column #8
June 2002 |
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Daniel P. Dern is a free-lance technology writer. He was previously Executive Editor of Byte.com. He can be reached at: ddern@world.std.com /(www.dern.com) KEEPING ABREAST OF COMIC NEWS With dozens-to-hundreds of comics coming out each money, including on-going titles, "annuals" (large/special issues), mini-series, "one-shots," "prestige formats" (more expensive) etc. plus graphic novels, hardcover and trade paperback reprints of recent and old materials, not to mention an ever-burgeoning range of gaming stuff, plastic and "plushy" figurines and models and statues, not to mention and posters, cards, T-shirts, and what-not, there's a lot for a comic fan to keep track of. And that's not even counting media news about TV shows, movies, DVD and video releases; convention updates; industry news; people news (including far too many obits these past few years)... How -- aside from reading this column -- can one stay informed enough? One answer: follow one or more of the comic industry's "trade magazines." In the science fiction world, that's SFRevu.com (sic), of course, along with Locus, SF Chronicle, and others. For comics, I follow two print sources, mainly, to help me be aware of what's coming up soon (or eventually), see a panel or two of some of the art, know who's writing what, and get some opinions of what's worthwhile: Comic Buyer's Guide. I subscribe to this -- currently slightly under forty bucks a year. A good mix of news, columns including Peter A. David's BUT I DIGRESS, and the always-informative ASK MR. SILVER AGE, useful reviews and other features. Plus lots of display and classified ads for current and past stuff, helpful for assessing what stuff might cost or be worth. And, of course, there's information in the comics themselves about some of what's coming. There's no shortage of other sources which I don't get around to, like the monthly PREVIEWS, plus print/online info from sources include distributers like Diamond Comics, stores like New New England Comics and Wizard World, and the publishers' own sites, e.g. DC and Marvel. Not to mention the Usenet rec.arts.comics.* newsgroups, which I don't follow as much as I used to, but have lots of good reviews and answers (along with lots of flames, folly and badinage). And I get some news and suggestions when I go to the Outer Limits each week to pick up the new issues. What do you do to learn about what you want to buy (or avoid)? DANIEL'S "ONLY ONE COMIC A WEEK" SHORT LIST FOR JUNE 2002: Continuing the "short list" approach I started last month, ny recommendations for June are:
Other titles that bear checking out: The Incredible Hulk (Marvel), Spider-Man Blue (Marvel), Doom Patrol (DC). REPRINT/COLLECTION OF THE MONTH:
Permit me to digress a bit. To a large extent, the whole "Crisis" thing gets
traced back to the September 1962 issue The Flash (#123) (No, not from memory --
I found this on the Web), when the "new"" (Silver Age) Flash -- Barry Allen --
finds himself accidentally transported into a parallel Earth, where Jay Garrick,
the "Golden Age" Flash, lives. (See
Flash #123 for more info.) Great stuff! This evolved/got sorted out by the
comic writers such that the "Golden Age" heroes (Justice Society of America era)
were on Earth-2, and the "Silver Age"rs -- the Justice League era, were Earth-1.
(Ignoring some weirdness like both having Bruce Wayne as Batman, and Kal-El as
Superman, sometimes.) And this led to some of the most fabulous, popular DC
comics ever, the multi-issue adventures combining the Justice League and Justice
Society members. Over time, however, the complications of managing
multi-universe, multiple version continuity got too cumbersome. The Crisis of
Infinite Earths, conceived of and written by Marv Wolfman, with art by George
Perez, was a year-plus long attempt to resolve this all, "on-stage." The main
stuff took place in the "Crisis of Infinite Earths" issues. (Except for one
issue, which we never saw until a year or so ago.) But a lot happened in DC's
regular titles -- the cross-overs. DC's now collected -- if I understand their
blurb correctly -- the Crisis-related cross-overs for the Justice League of
America and the Justice Society of America, in
CRISIS ON MULTIPLE EARTHS (208 pages) Here's the poop straight from DC's web
site: "Written by Gardner Fox; art by Mike Sekowsky, Bernard Sachs and Sid
Greene; painted cover by Alex Ross" The CRISIS begins here! The much-demanded
early "Crisis Crossover" stories are finally collected, featuring the Justice
League of America (Earth-One) meeting their Golden Age predecessors, the Justice
Society of America (Earth-Two)! This volume collects the first four 2-part
"Crisis Crossover" adventures, reprinting
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© 2002 Ernest Lilley / SFRevu |